Slap City 0.9.3p1

25 March 2019

General
-Fixed fastfall start to happen first at apex of jump arc
-Fastfall input window now uses controller input assist number
-Fastfall no longer accelerates with gravity once initiated
-Fastfalling helpless states (from up specials and airdodges) now just adds 10 speed to current Y velocity, can still accelerate up to fastfall speed (25) if not passed
-Fixed issue where techs could be canceled into various ground attacks if control stick was held up or down during tech

Ittle Dew
-Down aerial attack hitbox ends sooner, frame 18->12 (Was actually a mistake)
-Down special hitbox no longer clanks

Masked Ruby
-Up strong multihits interact bonus reduced 5->0, interact style Rebound/Clang instead of Clang/Clang

Jenny Fox
-Increased gravity 40->45
-Holding control stick down after 30 frames of up special now inverts Y velocity if above zero, instead of setting Y velocity to zero transitioning to specialfall

Princess Remedy
-Increased gravity 35->42
-Up aerial attack now switches property to pull down 4 frames in instead of 1 frame
-Up strong no longer clanks
-Up strong now falls off in strength rapidly after first frame of the hitbox, multiplying damage by half each frame

Elias Explains
-There was chaos weekend. From its ashes, chaos late March rises.
-Implemented some suggestions from Discord Gang, with alterations where I felt like another idea was fun


Other changelogs:
Changelog 0.9.4
Changelog 0.9.3p2
Changelog 0.9.3
Changelog 0.9.2
Changelog 0.9.1
Changelog 0.9
Changelog 0.8.10p1
Changelog 0.8.10
Changelog 0.8.9p1
Changelog 0.8.9
Changelog 0.8.8
Changelog 0.8.7
Changelog 0.8.6p1
Changelog 0.8.6
Changelog 0.8.5
Changelog 0.8.4
Changelog 0.8.3
Changelog 0.8.2
Changelog 0.8.1
Changelog 0.8.0
Changelog 0.7.1p1
Changelog 0.7.1
Changelog 0.7.0p2
Changelog 0.7.0p1
Changelog 0.7.0