General:

-Code now ignores "GameCube controllers" that give inputs outside of what real hardware would
-Restored character stretching when moving fast
-All characters can now charge ground strong attacks by holding the secondary stick
-Added vertical sync option to options menu (defaults to off)
-Added native fullscreen resolution option to options menu (defaults to 1080p)

Online:
-Made elements clickable in online lobby overview
-Added lobby music mute button to lobby overview
-Selecting an invite no longer traps player in the shadow realm

Ittle Dew
-Can now move slightly horizontally immediately after teleporting with Uspecial

Masked Ruby
-Changed Utilt hitstun from 1.0 to 0.85
-Increased range of Dtilt
-Fixed animation mistake in Nair (one sword was offset to Ruby's right side).
-Reduced range of Nair
-Changed Nair shieldstun from 1.0 to 0.7
-Changed Nair active frames from 5-20 to 5-16
-Changed Nair move duration from 37 to 38 (it was accidentally 1 frame too short)
-Changed Fair move duration from 27 to 28 (it was accidentally 1 frame too short)
-Changed Bair move duration from 27 to 28 (it was accidentally 1 frame too short)
-Changed Uair move duration from 31 to 32 (it was accidentally 1 frame too short)
-Changed Dstrong base knockback from 170 to 140
-Changed Dstrong knockback gain from 2.5 to 2.4
-Changed Dstrong shieldstun from 1.0 to 0.5
-Changed Nspecial hitstun from 1.0 to 1.15
-Changed Nspecial knockback angle from 45 to 55
-Changed Fspecial knockback gain from 3.0 to 2.5
-Changed Fspecial hitstun from 1.0 to 0.8
-Changed aerial and ground Dspecial shieldstun from 1.0 to 0.5
-Increased startup of aerial and ground Dspecial by 2 frames

Ultra Fishbunjin 3000
-Added more hitboxes inside body to Jab
-Added more hitboxes inside body to Dtilt
-Added more hitboxes inside body to Ftilt
-Changed Dtilt active frames from 9-13 to 6-10
-Changed Dtilt move duration from to 32 to 29 frames
-Changed Dtilt hitstun from 1.0 to 0.85
-Changed Uair active frames from 22-32 to 19-24
-Changed Uair knockback angle from 90 to 80
-Changed Uair base knockback from 140 to 130
-Changed Uair DI from 1.0 to 1.2
-Changed Uair SDI from 1.0 to 1.2
-Changed Uair hitstun from 1.0 to 0.8
-Changed Uair move duration from 42 to 46 frames
-Changed aerial Dspecial active frames from to 19-23 to 16-20
-Changed aerial Dspecial move duration from 45 to 40 frames

Princess Remedy
-Changed Dstrong base knockback from 140 to 120
-Changed Dstrong knockback gain from 4.0 to 3.8
-Changed Fair knockback angle from 50 to 52
-Changed Fair DI from 1.3 to 1.2
-Changed Fair hitstun from 1.0 to 0.9
-Changed Fair knockback gain from 2.2 to 2.1
-Changed Dair knockback angle from 300 to 310
-Changed Dair DI from 0.7 to 0.5
-Changed Dair base knockback from 100 to 90
-Changed Dspecial (place mine) so the mine is placed on frame 8 instead of 4

Other changelogs:
Changelog 0.8.4
Changelog 0.8.3
Changelog 0.8.2
Changelog 0.8.1
Changelog 0.8.0
Changelog 0.7.1
Changelog 0.7.0p2
Changelog 0.7.0p1
Changelog 0.7.0